Initial import of libdpf.
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
commit
e4e666f459
4563 changed files with 1690372 additions and 0 deletions
146
thirdparty/bsd/sys/bitstring.h
vendored
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146
thirdparty/bsd/sys/bitstring.h
vendored
Normal file
|
|
@ -0,0 +1,146 @@
|
|||
/*-
|
||||
* Copyright (c) 1989, 1993
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* This code is derived from software contributed to Berkeley by
|
||||
* Paul Vixie.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* $FreeBSD$
|
||||
*/
|
||||
|
||||
#ifndef _SYS_BITSTRING_H_
|
||||
#define _SYS_BITSTRING_H_
|
||||
|
||||
typedef unsigned char bitstr_t;
|
||||
|
||||
/* internal macros */
|
||||
/* byte of the bitstring bit is in */
|
||||
#define _bit_byte(bit) \
|
||||
((bit) >> 3)
|
||||
|
||||
/* mask for the bit within its byte */
|
||||
#define _bit_mask(bit) \
|
||||
(1 << ((bit)&0x7))
|
||||
|
||||
/* external macros */
|
||||
/* bytes in a bitstring of nbits bits */
|
||||
#define bitstr_size(nbits) \
|
||||
(((nbits) + 7) >> 3)
|
||||
|
||||
/* allocate a bitstring */
|
||||
#define bit_alloc(nbits) \
|
||||
(bitstr_t *)calloc((size_t)bitstr_size(nbits), sizeof(bitstr_t))
|
||||
|
||||
/* allocate a bitstring on the stack */
|
||||
#define bit_decl(name, nbits) \
|
||||
((name)[bitstr_size(nbits)])
|
||||
|
||||
/* is bit N of bitstring name set? */
|
||||
#define bit_test(name, bit) \
|
||||
((name)[_bit_byte(bit)] & _bit_mask(bit))
|
||||
|
||||
/* set bit N of bitstring name */
|
||||
#define bit_set(name, bit) \
|
||||
((name)[_bit_byte(bit)] |= _bit_mask(bit))
|
||||
|
||||
/* clear bit N of bitstring name */
|
||||
#define bit_clear(name, bit) \
|
||||
((name)[_bit_byte(bit)] &= ~_bit_mask(bit))
|
||||
|
||||
/* clear bits start ... stop in bitstring */
|
||||
#define bit_nclear(name, start, stop) do { \
|
||||
register bitstr_t *_name = (name); \
|
||||
register int _start = (start), _stop = (stop); \
|
||||
register int _startbyte = _bit_byte(_start); \
|
||||
register int _stopbyte = _bit_byte(_stop); \
|
||||
if (_startbyte == _stopbyte) { \
|
||||
_name[_startbyte] &= ((0xff >> (8 - (_start&0x7))) | \
|
||||
(0xff << ((_stop&0x7) + 1))); \
|
||||
} else { \
|
||||
_name[_startbyte] &= 0xff >> (8 - (_start&0x7)); \
|
||||
while (++_startbyte < _stopbyte) \
|
||||
_name[_startbyte] = 0; \
|
||||
_name[_stopbyte] &= 0xff << ((_stop&0x7) + 1); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
/* set bits start ... stop in bitstring */
|
||||
#define bit_nset(name, start, stop) do { \
|
||||
register bitstr_t *_name = (name); \
|
||||
register int _start = (start), _stop = (stop); \
|
||||
register int _startbyte = _bit_byte(_start); \
|
||||
register int _stopbyte = _bit_byte(_stop); \
|
||||
if (_startbyte == _stopbyte) { \
|
||||
_name[_startbyte] |= ((0xff << (_start&0x7)) & \
|
||||
(0xff >> (7 - (_stop&0x7)))); \
|
||||
} else { \
|
||||
_name[_startbyte] |= 0xff << ((_start)&0x7); \
|
||||
while (++_startbyte < _stopbyte) \
|
||||
_name[_startbyte] = 0xff; \
|
||||
_name[_stopbyte] |= 0xff >> (7 - (_stop&0x7)); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
/* find first bit clear in name */
|
||||
#define bit_ffc(name, nbits, value) do { \
|
||||
register bitstr_t *_name = (name); \
|
||||
register int _byte, _nbits = (nbits); \
|
||||
register int _stopbyte = _bit_byte(_nbits - 1), _value = -1; \
|
||||
if (_nbits > 0) \
|
||||
for (_byte = 0; _byte <= _stopbyte; ++_byte) \
|
||||
if (_name[_byte] != 0xff) { \
|
||||
bitstr_t _lb; \
|
||||
_value = _byte << 3; \
|
||||
for (_lb = _name[_byte]; (_lb&0x1); \
|
||||
++_value, _lb >>= 1); \
|
||||
break; \
|
||||
} \
|
||||
if (_value >= nbits) \
|
||||
_value = -1; \
|
||||
*(value) = _value; \
|
||||
} while (0)
|
||||
|
||||
/* find first bit set in name */
|
||||
#define bit_ffs(name, nbits, value) do { \
|
||||
register bitstr_t *_name = (name); \
|
||||
register int _byte, _nbits = (nbits); \
|
||||
register int _stopbyte = _bit_byte(_nbits - 1), _value = -1; \
|
||||
if (_nbits > 0) \
|
||||
for (_byte = 0; _byte <= _stopbyte; ++_byte) \
|
||||
if (_name[_byte]) { \
|
||||
bitstr_t _lb; \
|
||||
_value = _byte << 3; \
|
||||
for (_lb = _name[_byte]; !(_lb&0x1); \
|
||||
++_value, _lb >>= 1); \
|
||||
break; \
|
||||
} \
|
||||
if (_value >= nbits) \
|
||||
_value = -1; \
|
||||
*(value) = _value; \
|
||||
} while (0)
|
||||
|
||||
#endif /* !_SYS_BITSTRING_H_ */
|
||||
141
thirdparty/bsd/sys/cdefs.h
vendored
Normal file
141
thirdparty/bsd/sys/cdefs.h
vendored
Normal file
|
|
@ -0,0 +1,141 @@
|
|||
/*
|
||||
* Copyright © 2004-2006, 2009-2011 Guillem Jover
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||||
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef LIBBSD_SYS_CDEFS_H
|
||||
#define LIBBSD_SYS_CDEFS_H
|
||||
|
||||
#ifdef LIBBSD_OVERLAY
|
||||
#include_next <sys/cdefs.h>
|
||||
#else
|
||||
#include <sys/cdefs.h>
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Some kFreeBSD headers expect those macros to be set for sanity checks.
|
||||
*/
|
||||
#ifndef _SYS_CDEFS_H_
|
||||
#define _SYS_CDEFS_H_
|
||||
#endif
|
||||
#ifndef _SYS_CDEFS_H
|
||||
#define _SYS_CDEFS_H
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define LIBBSD_GCC_VERSION (__GNUC__ << 8 | __GNUC_MINOR__)
|
||||
#else
|
||||
#define LIBBSD_GCC_VERSION 0
|
||||
#endif
|
||||
|
||||
#ifndef __dead2
|
||||
# if LIBBSD_GCC_VERSION >= 0x0207
|
||||
# define __dead2 __attribute__((__noreturn__))
|
||||
# else
|
||||
# define __dead2
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef __pure2
|
||||
# if LIBBSD_GCC_VERSION >= 0x0207
|
||||
# define __pure2 __attribute__((__const__))
|
||||
# else
|
||||
# define __pure2
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef __packed
|
||||
# if LIBBSD_GCC_VERSION >= 0x0207
|
||||
# define __packed __attribute__((__packed__))
|
||||
# else
|
||||
# define __packed
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef __aligned
|
||||
# if LIBBSD_GCC_VERSION >= 0x0207
|
||||
# define __aligned(x) __attribute__((__aligned__(x)))
|
||||
# else
|
||||
# define __aligned(x)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Linux headers define a struct with a member names __unused.
|
||||
* Debian bugs: #522773 (linux), #522774 (libc).
|
||||
* Disable for now. */
|
||||
#if 0
|
||||
#ifndef __unused
|
||||
# if LIBBSD_GCC_VERSION >= 0x0300
|
||||
# define __unused __attribute__((unused))
|
||||
# else
|
||||
# define __unused
|
||||
# endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef __printflike
|
||||
# if LIBBSD_GCC_VERSION >= 0x0300
|
||||
# define __printflike(x, y) __attribute((format(printf, (x), (y))))
|
||||
# else
|
||||
# define __printflike(x, y)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef __nonnull
|
||||
# if LIBBSD_GCC_VERSION >= 0x0302
|
||||
# define __nonnull(x) __attribute__((__nonnull__(x)))
|
||||
# else
|
||||
# define __nonnull(x)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef __bounded__
|
||||
# define __bounded__(x, y, z)
|
||||
#endif
|
||||
|
||||
#ifndef __RCSID
|
||||
# define __RCSID(x)
|
||||
#endif
|
||||
|
||||
#ifndef __FBSDID
|
||||
# define __FBSDID(x)
|
||||
#endif
|
||||
|
||||
#ifndef __RCSID
|
||||
# define __RCSID(x)
|
||||
#endif
|
||||
|
||||
#ifndef __RCSID_SOURCE
|
||||
# define __RCSID_SOURCE(x)
|
||||
#endif
|
||||
|
||||
#ifndef __SCCSID
|
||||
# define __SCCSID(x)
|
||||
#endif
|
||||
|
||||
#ifndef __COPYRIGHT
|
||||
# define __COPYRIGHT(x)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
52
thirdparty/bsd/sys/endian.h
vendored
Normal file
52
thirdparty/bsd/sys/endian.h
vendored
Normal file
|
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
* Copyright © 2011 Guillem Jover
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||||
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef LIBBSD_SYS_ENDIAN_H
|
||||
#define LIBBSD_SYS_ENDIAN_H
|
||||
|
||||
#ifdef LIBBSD_OVERLAY
|
||||
#include_next <endian.h>
|
||||
#else
|
||||
#include <endian.h>
|
||||
#endif
|
||||
|
||||
#ifndef _BYTE_ORDER
|
||||
#define _BYTE_ORDER __BYTE_ORDER
|
||||
#endif
|
||||
|
||||
#ifndef _LITTLE_ENDIAN
|
||||
#define _LITTLE_ENDIAN __LITTLE_ENDIAN
|
||||
#endif
|
||||
|
||||
#ifndef _BIG_ENDIAN
|
||||
#define _BIG_ENDIAN __BIG_ENDIAN
|
||||
#endif
|
||||
|
||||
#ifndef _PDP_ENDIAN
|
||||
#define _PDP_ENDIAN __PDP_ENDIAN
|
||||
#endif
|
||||
|
||||
#endif
|
||||
40
thirdparty/bsd/sys/poll.h
vendored
Normal file
40
thirdparty/bsd/sys/poll.h
vendored
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* Copyright © 2011 Guillem Jover
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||||
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
||||
* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef LIBBSD_SYS_POLL_H
|
||||
#define LIBBSD_SYS_POLL_H
|
||||
|
||||
#ifdef LIBBSD_OVERLAY
|
||||
#include_next <sys/poll.h>
|
||||
#else
|
||||
#include <sys/poll.h>
|
||||
#endif
|
||||
|
||||
#ifndef INFTIM
|
||||
#define INFTIM (-1)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
622
thirdparty/bsd/sys/queue.h
vendored
Normal file
622
thirdparty/bsd/sys/queue.h
vendored
Normal file
|
|
@ -0,0 +1,622 @@
|
|||
/*-
|
||||
* Copyright (c) 1991, 1993
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* @(#)queue.h 8.5 (Berkeley) 8/20/94
|
||||
* $FreeBSD$
|
||||
*/
|
||||
|
||||
#ifndef _SYS_QUEUE_H_
|
||||
#define _SYS_QUEUE_H_
|
||||
|
||||
#include <sys/cdefs.h>
|
||||
|
||||
/*
|
||||
* This file defines four types of data structures: singly-linked lists,
|
||||
* singly-linked tail queues, lists and tail queues.
|
||||
*
|
||||
* A singly-linked list is headed by a single forward pointer. The elements
|
||||
* are singly linked for minimum space and pointer manipulation overhead at
|
||||
* the expense of O(n) removal for arbitrary elements. New elements can be
|
||||
* added to the list after an existing element or at the head of the list.
|
||||
* Elements being removed from the head of the list should use the explicit
|
||||
* macro for this purpose for optimum efficiency. A singly-linked list may
|
||||
* only be traversed in the forward direction. Singly-linked lists are ideal
|
||||
* for applications with large datasets and few or no removals or for
|
||||
* implementing a LIFO queue.
|
||||
*
|
||||
* A singly-linked tail queue is headed by a pair of pointers, one to the
|
||||
* head of the list and the other to the tail of the list. The elements are
|
||||
* singly linked for minimum space and pointer manipulation overhead at the
|
||||
* expense of O(n) removal for arbitrary elements. New elements can be added
|
||||
* to the list after an existing element, at the head of the list, or at the
|
||||
* end of the list. Elements being removed from the head of the tail queue
|
||||
* should use the explicit macro for this purpose for optimum efficiency.
|
||||
* A singly-linked tail queue may only be traversed in the forward direction.
|
||||
* Singly-linked tail queues are ideal for applications with large datasets
|
||||
* and few or no removals or for implementing a FIFO queue.
|
||||
*
|
||||
* A list is headed by a single forward pointer (or an array of forward
|
||||
* pointers for a hash table header). The elements are doubly linked
|
||||
* so that an arbitrary element can be removed without a need to
|
||||
* traverse the list. New elements can be added to the list before
|
||||
* or after an existing element or at the head of the list. A list
|
||||
* may only be traversed in the forward direction.
|
||||
*
|
||||
* A tail queue is headed by a pair of pointers, one to the head of the
|
||||
* list and the other to the tail of the list. The elements are doubly
|
||||
* linked so that an arbitrary element can be removed without a need to
|
||||
* traverse the list. New elements can be added to the list before or
|
||||
* after an existing element, at the head of the list, or at the end of
|
||||
* the list. A tail queue may be traversed in either direction.
|
||||
*
|
||||
* For details on the use of these macros, see the queue(3) manual page.
|
||||
*
|
||||
*
|
||||
* SLIST LIST STAILQ TAILQ
|
||||
* _HEAD + + + +
|
||||
* _HEAD_INITIALIZER + + + +
|
||||
* _ENTRY + + + +
|
||||
* _INIT + + + +
|
||||
* _EMPTY + + + +
|
||||
* _FIRST + + + +
|
||||
* _NEXT + + + +
|
||||
* _PREV - - - +
|
||||
* _LAST - - + +
|
||||
* _FOREACH + + + +
|
||||
* _FOREACH_SAFE + + + +
|
||||
* _FOREACH_REVERSE - - - +
|
||||
* _FOREACH_REVERSE_SAFE - - - +
|
||||
* _INSERT_HEAD + + + +
|
||||
* _INSERT_BEFORE - + - +
|
||||
* _INSERT_AFTER + + + +
|
||||
* _INSERT_TAIL - - + +
|
||||
* _CONCAT - - + +
|
||||
* _REMOVE_AFTER + - + -
|
||||
* _REMOVE_HEAD + - + -
|
||||
* _REMOVE + + + +
|
||||
*
|
||||
*/
|
||||
#ifdef QUEUE_MACRO_DEBUG
|
||||
/* Store the last 2 places the queue element or head was altered */
|
||||
struct qm_trace {
|
||||
char * lastfile;
|
||||
int lastline;
|
||||
char * prevfile;
|
||||
int prevline;
|
||||
};
|
||||
|
||||
#define TRACEBUF struct qm_trace trace;
|
||||
#define TRASHIT(x) do {(x) = (void *)-1;} while (0)
|
||||
|
||||
#define QMD_TRACE_HEAD(head) do { \
|
||||
(head)->trace.prevline = (head)->trace.lastline; \
|
||||
(head)->trace.prevfile = (head)->trace.lastfile; \
|
||||
(head)->trace.lastline = __LINE__; \
|
||||
(head)->trace.lastfile = __FILE__; \
|
||||
} while (0)
|
||||
|
||||
#define QMD_TRACE_ELEM(elem) do { \
|
||||
(elem)->trace.prevline = (elem)->trace.lastline; \
|
||||
(elem)->trace.prevfile = (elem)->trace.lastfile; \
|
||||
(elem)->trace.lastline = __LINE__; \
|
||||
(elem)->trace.lastfile = __FILE__; \
|
||||
} while (0)
|
||||
|
||||
#else
|
||||
#define QMD_TRACE_ELEM(elem)
|
||||
#define QMD_TRACE_HEAD(head)
|
||||
#define TRACEBUF
|
||||
#define TRASHIT(x)
|
||||
#endif /* QUEUE_MACRO_DEBUG */
|
||||
|
||||
/*
|
||||
* Singly-linked List declarations.
|
||||
*/
|
||||
#define SLIST_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *slh_first; /* first element */ \
|
||||
}
|
||||
|
||||
#define SLIST_HEAD_INITIALIZER(head) \
|
||||
{ NULL }
|
||||
|
||||
#define SLIST_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *sle_next; /* next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Singly-linked List functions.
|
||||
*/
|
||||
#define SLIST_EMPTY(head) ((head)->slh_first == NULL)
|
||||
|
||||
#define SLIST_FIRST(head) ((head)->slh_first)
|
||||
|
||||
#define SLIST_FOREACH(var, head, field) \
|
||||
for ((var) = SLIST_FIRST((head)); \
|
||||
(var); \
|
||||
(var) = SLIST_NEXT((var), field))
|
||||
|
||||
#define SLIST_FOREACH_SAFE(var, head, field, tvar) \
|
||||
for ((var) = SLIST_FIRST((head)); \
|
||||
(var) && ((tvar) = SLIST_NEXT((var), field), 1); \
|
||||
(var) = (tvar))
|
||||
|
||||
#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
|
||||
for ((varp) = &SLIST_FIRST((head)); \
|
||||
((var) = *(varp)) != NULL; \
|
||||
(varp) = &SLIST_NEXT((var), field))
|
||||
|
||||
#define SLIST_INIT(head) do { \
|
||||
SLIST_FIRST((head)) = NULL; \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
|
||||
SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field); \
|
||||
SLIST_NEXT((slistelm), field) = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_INSERT_HEAD(head, elm, field) do { \
|
||||
SLIST_NEXT((elm), field) = SLIST_FIRST((head)); \
|
||||
SLIST_FIRST((head)) = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
|
||||
|
||||
#define SLIST_REMOVE(head, elm, type, field) do { \
|
||||
if (SLIST_FIRST((head)) == (elm)) { \
|
||||
SLIST_REMOVE_HEAD((head), field); \
|
||||
} \
|
||||
else { \
|
||||
struct type *curelm = SLIST_FIRST((head)); \
|
||||
while (SLIST_NEXT(curelm, field) != (elm)) \
|
||||
curelm = SLIST_NEXT(curelm, field); \
|
||||
SLIST_REMOVE_AFTER(curelm, field); \
|
||||
} \
|
||||
TRASHIT((elm)->field.sle_next); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE_AFTER(elm, field) do { \
|
||||
SLIST_NEXT(elm, field) = \
|
||||
SLIST_NEXT(SLIST_NEXT(elm, field), field); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE_HEAD(head, field) do { \
|
||||
SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field); \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Singly-linked Tail queue declarations.
|
||||
*/
|
||||
#define STAILQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *stqh_first;/* first element */ \
|
||||
struct type **stqh_last;/* addr of last next element */ \
|
||||
}
|
||||
|
||||
#define STAILQ_HEAD_INITIALIZER(head) \
|
||||
{ NULL, &(head).stqh_first }
|
||||
|
||||
#define STAILQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *stqe_next; /* next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Singly-linked Tail queue functions.
|
||||
*/
|
||||
#define STAILQ_CONCAT(head1, head2) do { \
|
||||
if (!STAILQ_EMPTY((head2))) { \
|
||||
*(head1)->stqh_last = (head2)->stqh_first; \
|
||||
(head1)->stqh_last = (head2)->stqh_last; \
|
||||
STAILQ_INIT((head2)); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)
|
||||
|
||||
#define STAILQ_FIRST(head) ((head)->stqh_first)
|
||||
|
||||
#define STAILQ_FOREACH(var, head, field) \
|
||||
for((var) = STAILQ_FIRST((head)); \
|
||||
(var); \
|
||||
(var) = STAILQ_NEXT((var), field))
|
||||
|
||||
|
||||
#define STAILQ_FOREACH_SAFE(var, head, field, tvar) \
|
||||
for ((var) = STAILQ_FIRST((head)); \
|
||||
(var) && ((tvar) = STAILQ_NEXT((var), field), 1); \
|
||||
(var) = (tvar))
|
||||
|
||||
#define STAILQ_INIT(head) do { \
|
||||
STAILQ_FIRST((head)) = NULL; \
|
||||
(head)->stqh_last = &STAILQ_FIRST((head)); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do { \
|
||||
if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\
|
||||
(head)->stqh_last = &STAILQ_NEXT((elm), field); \
|
||||
STAILQ_NEXT((tqelm), field) = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_INSERT_HEAD(head, elm, field) do { \
|
||||
if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \
|
||||
(head)->stqh_last = &STAILQ_NEXT((elm), field); \
|
||||
STAILQ_FIRST((head)) = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_INSERT_TAIL(head, elm, field) do { \
|
||||
STAILQ_NEXT((elm), field) = NULL; \
|
||||
*(head)->stqh_last = (elm); \
|
||||
(head)->stqh_last = &STAILQ_NEXT((elm), field); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_LAST(head, type, field) \
|
||||
(STAILQ_EMPTY((head)) ? \
|
||||
NULL : \
|
||||
((struct type *)(void *) \
|
||||
((char *)((head)->stqh_last) - __offsetof(struct type, field))))
|
||||
|
||||
#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
|
||||
|
||||
#define STAILQ_REMOVE(head, elm, type, field) do { \
|
||||
if (STAILQ_FIRST((head)) == (elm)) { \
|
||||
STAILQ_REMOVE_HEAD((head), field); \
|
||||
} \
|
||||
else { \
|
||||
struct type *curelm = STAILQ_FIRST((head)); \
|
||||
while (STAILQ_NEXT(curelm, field) != (elm)) \
|
||||
curelm = STAILQ_NEXT(curelm, field); \
|
||||
STAILQ_REMOVE_AFTER(head, curelm, field); \
|
||||
} \
|
||||
TRASHIT((elm)->field.stqe_next); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_REMOVE_HEAD(head, field) do { \
|
||||
if ((STAILQ_FIRST((head)) = \
|
||||
STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL) \
|
||||
(head)->stqh_last = &STAILQ_FIRST((head)); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_REMOVE_AFTER(head, elm, field) do { \
|
||||
if ((STAILQ_NEXT(elm, field) = \
|
||||
STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL) \
|
||||
(head)->stqh_last = &STAILQ_NEXT((elm), field); \
|
||||
} while (0)
|
||||
|
||||
#define STAILQ_SWAP(head1, head2, type) do { \
|
||||
struct type *swap_first = STAILQ_FIRST(head1); \
|
||||
struct type **swap_last = (head1)->stqh_last; \
|
||||
STAILQ_FIRST(head1) = STAILQ_FIRST(head2); \
|
||||
(head1)->stqh_last = (head2)->stqh_last; \
|
||||
STAILQ_FIRST(head2) = swap_first; \
|
||||
(head2)->stqh_last = swap_last; \
|
||||
if (STAILQ_EMPTY(head1)) \
|
||||
(head1)->stqh_last = &STAILQ_FIRST(head1); \
|
||||
if (STAILQ_EMPTY(head2)) \
|
||||
(head2)->stqh_last = &STAILQ_FIRST(head2); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/*
|
||||
* List declarations.
|
||||
*/
|
||||
#define LIST_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *lh_first; /* first element */ \
|
||||
}
|
||||
|
||||
#define LIST_HEAD_INITIALIZER(head) \
|
||||
{ NULL }
|
||||
|
||||
#define LIST_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *le_next; /* next element */ \
|
||||
struct type **le_prev; /* address of previous next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* List functions.
|
||||
*/
|
||||
|
||||
#if (defined(_KERNEL) && defined(INVARIANTS))
|
||||
#define QMD_LIST_CHECK_HEAD(head, field) do { \
|
||||
if (LIST_FIRST((head)) != NULL && \
|
||||
LIST_FIRST((head))->field.le_prev != \
|
||||
&LIST_FIRST((head))) \
|
||||
panic("Bad list head %p first->prev != head", (head)); \
|
||||
} while (0)
|
||||
|
||||
#define QMD_LIST_CHECK_NEXT(elm, field) do { \
|
||||
if (LIST_NEXT((elm), field) != NULL && \
|
||||
LIST_NEXT((elm), field)->field.le_prev != \
|
||||
&((elm)->field.le_next)) \
|
||||
panic("Bad link elm %p next->prev != elm", (elm)); \
|
||||
} while (0)
|
||||
|
||||
#define QMD_LIST_CHECK_PREV(elm, field) do { \
|
||||
if (*(elm)->field.le_prev != (elm)) \
|
||||
panic("Bad link elm %p prev->next != elm", (elm)); \
|
||||
} while (0)
|
||||
#else
|
||||
#define QMD_LIST_CHECK_HEAD(head, field)
|
||||
#define QMD_LIST_CHECK_NEXT(elm, field)
|
||||
#define QMD_LIST_CHECK_PREV(elm, field)
|
||||
#endif /* (_KERNEL && INVARIANTS) */
|
||||
|
||||
#define LIST_EMPTY(head) ((head)->lh_first == NULL)
|
||||
|
||||
#define LIST_FIRST(head) ((head)->lh_first)
|
||||
|
||||
#define LIST_FOREACH(var, head, field) \
|
||||
for ((var) = LIST_FIRST((head)); \
|
||||
(var); \
|
||||
(var) = LIST_NEXT((var), field))
|
||||
|
||||
#define LIST_FOREACH_SAFE(var, head, field, tvar) \
|
||||
for ((var) = LIST_FIRST((head)); \
|
||||
(var) && ((tvar) = LIST_NEXT((var), field), 1); \
|
||||
(var) = (tvar))
|
||||
|
||||
#define LIST_INIT(head) do { \
|
||||
LIST_FIRST((head)) = NULL; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
|
||||
QMD_LIST_CHECK_NEXT(listelm, field); \
|
||||
if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\
|
||||
LIST_NEXT((listelm), field)->field.le_prev = \
|
||||
&LIST_NEXT((elm), field); \
|
||||
LIST_NEXT((listelm), field) = (elm); \
|
||||
(elm)->field.le_prev = &LIST_NEXT((listelm), field); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
|
||||
QMD_LIST_CHECK_PREV(listelm, field); \
|
||||
(elm)->field.le_prev = (listelm)->field.le_prev; \
|
||||
LIST_NEXT((elm), field) = (listelm); \
|
||||
*(listelm)->field.le_prev = (elm); \
|
||||
(listelm)->field.le_prev = &LIST_NEXT((elm), field); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_HEAD(head, elm, field) do { \
|
||||
QMD_LIST_CHECK_HEAD((head), field); \
|
||||
if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \
|
||||
LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\
|
||||
LIST_FIRST((head)) = (elm); \
|
||||
(elm)->field.le_prev = &LIST_FIRST((head)); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
|
||||
|
||||
#define LIST_REMOVE(elm, field) do { \
|
||||
QMD_LIST_CHECK_NEXT(elm, field); \
|
||||
QMD_LIST_CHECK_PREV(elm, field); \
|
||||
if (LIST_NEXT((elm), field) != NULL) \
|
||||
LIST_NEXT((elm), field)->field.le_prev = \
|
||||
(elm)->field.le_prev; \
|
||||
*(elm)->field.le_prev = LIST_NEXT((elm), field); \
|
||||
TRASHIT((elm)->field.le_next); \
|
||||
TRASHIT((elm)->field.le_prev); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_SWAP(head1, head2, type, field) do { \
|
||||
struct type *swap_tmp = LIST_FIRST((head1)); \
|
||||
LIST_FIRST((head1)) = LIST_FIRST((head2)); \
|
||||
LIST_FIRST((head2)) = swap_tmp; \
|
||||
if ((swap_tmp = LIST_FIRST((head1))) != NULL) \
|
||||
swap_tmp->field.le_prev = &LIST_FIRST((head1)); \
|
||||
if ((swap_tmp = LIST_FIRST((head2))) != NULL) \
|
||||
swap_tmp->field.le_prev = &LIST_FIRST((head2)); \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Tail queue declarations.
|
||||
*/
|
||||
#define TAILQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *tqh_first; /* first element */ \
|
||||
struct type **tqh_last; /* addr of last next element */ \
|
||||
TRACEBUF \
|
||||
}
|
||||
|
||||
#define TAILQ_HEAD_INITIALIZER(head) \
|
||||
{ NULL, &(head).tqh_first }
|
||||
|
||||
#define TAILQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *tqe_next; /* next element */ \
|
||||
struct type **tqe_prev; /* address of previous next element */ \
|
||||
TRACEBUF \
|
||||
}
|
||||
|
||||
/*
|
||||
* Tail queue functions.
|
||||
*/
|
||||
#if (defined(_KERNEL) && defined(INVARIANTS))
|
||||
#define QMD_TAILQ_CHECK_HEAD(head, field) do { \
|
||||
if (!TAILQ_EMPTY(head) && \
|
||||
TAILQ_FIRST((head))->field.tqe_prev != \
|
||||
&TAILQ_FIRST((head))) \
|
||||
panic("Bad tailq head %p first->prev != head", (head)); \
|
||||
} while (0)
|
||||
|
||||
#define QMD_TAILQ_CHECK_TAIL(head, field) do { \
|
||||
if (*(head)->tqh_last != NULL) \
|
||||
panic("Bad tailq NEXT(%p->tqh_last) != NULL", (head)); \
|
||||
} while (0)
|
||||
|
||||
#define QMD_TAILQ_CHECK_NEXT(elm, field) do { \
|
||||
if (TAILQ_NEXT((elm), field) != NULL && \
|
||||
TAILQ_NEXT((elm), field)->field.tqe_prev != \
|
||||
&((elm)->field.tqe_next)) \
|
||||
panic("Bad link elm %p next->prev != elm", (elm)); \
|
||||
} while (0)
|
||||
|
||||
#define QMD_TAILQ_CHECK_PREV(elm, field) do { \
|
||||
if (*(elm)->field.tqe_prev != (elm)) \
|
||||
panic("Bad link elm %p prev->next != elm", (elm)); \
|
||||
} while (0)
|
||||
#else
|
||||
#define QMD_TAILQ_CHECK_HEAD(head, field)
|
||||
#define QMD_TAILQ_CHECK_TAIL(head, headname)
|
||||
#define QMD_TAILQ_CHECK_NEXT(elm, field)
|
||||
#define QMD_TAILQ_CHECK_PREV(elm, field)
|
||||
#endif /* (_KERNEL && INVARIANTS) */
|
||||
|
||||
#define TAILQ_CONCAT(head1, head2, field) do { \
|
||||
if (!TAILQ_EMPTY(head2)) { \
|
||||
*(head1)->tqh_last = (head2)->tqh_first; \
|
||||
(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
|
||||
(head1)->tqh_last = (head2)->tqh_last; \
|
||||
TAILQ_INIT((head2)); \
|
||||
QMD_TRACE_HEAD(head1); \
|
||||
QMD_TRACE_HEAD(head2); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
|
||||
|
||||
#define TAILQ_FIRST(head) ((head)->tqh_first)
|
||||
|
||||
#define TAILQ_FOREACH(var, head, field) \
|
||||
for ((var) = TAILQ_FIRST((head)); \
|
||||
(var); \
|
||||
(var) = TAILQ_NEXT((var), field))
|
||||
|
||||
#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
|
||||
for ((var) = TAILQ_FIRST((head)); \
|
||||
(var) && ((tvar) = TAILQ_NEXT((var), field), 1); \
|
||||
(var) = (tvar))
|
||||
|
||||
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
|
||||
for ((var) = TAILQ_LAST((head), headname); \
|
||||
(var); \
|
||||
(var) = TAILQ_PREV((var), headname, field))
|
||||
|
||||
#define TAILQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
|
||||
for ((var) = TAILQ_LAST((head), headname); \
|
||||
(var) && ((tvar) = TAILQ_PREV((var), headname, field), 1); \
|
||||
(var) = (tvar))
|
||||
|
||||
#define TAILQ_INIT(head) do { \
|
||||
TAILQ_FIRST((head)) = NULL; \
|
||||
(head)->tqh_last = &TAILQ_FIRST((head)); \
|
||||
QMD_TRACE_HEAD(head); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
QMD_TAILQ_CHECK_NEXT(listelm, field); \
|
||||
if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
|
||||
TAILQ_NEXT((elm), field)->field.tqe_prev = \
|
||||
&TAILQ_NEXT((elm), field); \
|
||||
else { \
|
||||
(head)->tqh_last = &TAILQ_NEXT((elm), field); \
|
||||
QMD_TRACE_HEAD(head); \
|
||||
} \
|
||||
TAILQ_NEXT((listelm), field) = (elm); \
|
||||
(elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \
|
||||
QMD_TRACE_ELEM(&(elm)->field); \
|
||||
QMD_TRACE_ELEM(&listelm->field); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
|
||||
QMD_TAILQ_CHECK_PREV(listelm, field); \
|
||||
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
|
||||
TAILQ_NEXT((elm), field) = (listelm); \
|
||||
*(listelm)->field.tqe_prev = (elm); \
|
||||
(listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \
|
||||
QMD_TRACE_ELEM(&(elm)->field); \
|
||||
QMD_TRACE_ELEM(&listelm->field); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
|
||||
QMD_TAILQ_CHECK_HEAD(head, field); \
|
||||
if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \
|
||||
TAILQ_FIRST((head))->field.tqe_prev = \
|
||||
&TAILQ_NEXT((elm), field); \
|
||||
else \
|
||||
(head)->tqh_last = &TAILQ_NEXT((elm), field); \
|
||||
TAILQ_FIRST((head)) = (elm); \
|
||||
(elm)->field.tqe_prev = &TAILQ_FIRST((head)); \
|
||||
QMD_TRACE_HEAD(head); \
|
||||
QMD_TRACE_ELEM(&(elm)->field); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
|
||||
QMD_TAILQ_CHECK_TAIL(head, field); \
|
||||
TAILQ_NEXT((elm), field) = NULL; \
|
||||
(elm)->field.tqe_prev = (head)->tqh_last; \
|
||||
*(head)->tqh_last = (elm); \
|
||||
(head)->tqh_last = &TAILQ_NEXT((elm), field); \
|
||||
QMD_TRACE_HEAD(head); \
|
||||
QMD_TRACE_ELEM(&(elm)->field); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_LAST(head, headname) \
|
||||
(*(((struct headname *)((head)->tqh_last))->tqh_last))
|
||||
|
||||
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
|
||||
|
||||
#define TAILQ_PREV(elm, headname, field) \
|
||||
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
|
||||
|
||||
#define TAILQ_REMOVE(head, elm, field) do { \
|
||||
QMD_TAILQ_CHECK_NEXT(elm, field); \
|
||||
QMD_TAILQ_CHECK_PREV(elm, field); \
|
||||
if ((TAILQ_NEXT((elm), field)) != NULL) \
|
||||
TAILQ_NEXT((elm), field)->field.tqe_prev = \
|
||||
(elm)->field.tqe_prev; \
|
||||
else { \
|
||||
(head)->tqh_last = (elm)->field.tqe_prev; \
|
||||
QMD_TRACE_HEAD(head); \
|
||||
} \
|
||||
*(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \
|
||||
TRASHIT((elm)->field.tqe_next); \
|
||||
TRASHIT((elm)->field.tqe_prev); \
|
||||
QMD_TRACE_ELEM(&(elm)->field); \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_SWAP(head1, head2, type, field) do { \
|
||||
struct type *swap_first = (head1)->tqh_first; \
|
||||
struct type **swap_last = (head1)->tqh_last; \
|
||||
(head1)->tqh_first = (head2)->tqh_first; \
|
||||
(head1)->tqh_last = (head2)->tqh_last; \
|
||||
(head2)->tqh_first = swap_first; \
|
||||
(head2)->tqh_last = swap_last; \
|
||||
if ((swap_first = (head1)->tqh_first) != NULL) \
|
||||
swap_first->field.tqe_prev = &(head1)->tqh_first; \
|
||||
else \
|
||||
(head1)->tqh_last = &(head1)->tqh_first; \
|
||||
if ((swap_first = (head2)->tqh_first) != NULL) \
|
||||
swap_first->field.tqe_prev = &(head2)->tqh_first; \
|
||||
else \
|
||||
(head2)->tqh_last = &(head2)->tqh_first; \
|
||||
} while (0)
|
||||
|
||||
#endif /* !_SYS_QUEUE_H_ */
|
||||
765
thirdparty/bsd/sys/tree.h
vendored
Normal file
765
thirdparty/bsd/sys/tree.h
vendored
Normal file
|
|
@ -0,0 +1,765 @@
|
|||
/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
|
||||
/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
|
||||
/* $FreeBSD$ */
|
||||
|
||||
/*-
|
||||
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef _SYS_TREE_H_
|
||||
#define _SYS_TREE_H_
|
||||
|
||||
#include <sys/cdefs.h>
|
||||
|
||||
/*
|
||||
* This file defines data structures for different types of trees:
|
||||
* splay trees and red-black trees.
|
||||
*
|
||||
* A splay tree is a self-organizing data structure. Every operation
|
||||
* on the tree causes a splay to happen. The splay moves the requested
|
||||
* node to the root of the tree and partly rebalances it.
|
||||
*
|
||||
* This has the benefit that request locality causes faster lookups as
|
||||
* the requested nodes move to the top of the tree. On the other hand,
|
||||
* every lookup causes memory writes.
|
||||
*
|
||||
* The Balance Theorem bounds the total access time for m operations
|
||||
* and n inserts on an initially empty tree as O((m + n)lg n). The
|
||||
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
|
||||
*
|
||||
* A red-black tree is a binary search tree with the node color as an
|
||||
* extra attribute. It fulfills a set of conditions:
|
||||
* - every search path from the root to a leaf consists of the
|
||||
* same number of black nodes,
|
||||
* - each red node (except for the root) has a black parent,
|
||||
* - each leaf node is black.
|
||||
*
|
||||
* Every operation on a red-black tree is bounded as O(lg n).
|
||||
* The maximum height of a red-black tree is 2lg (n+1).
|
||||
*/
|
||||
|
||||
#define SPLAY_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *sph_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define SPLAY_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define SPLAY_INIT(root) do { \
|
||||
(root)->sph_root = NULL; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *spe_left; /* left element */ \
|
||||
struct type *spe_right; /* right element */ \
|
||||
}
|
||||
|
||||
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
|
||||
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
|
||||
#define SPLAY_ROOT(head) (head)->sph_root
|
||||
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
|
||||
|
||||
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
|
||||
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_LINKLEFT(head, tmp, field) do { \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
|
||||
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
|
||||
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
|
||||
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
|
||||
void name##_SPLAY(struct name *, struct type *); \
|
||||
void name##_SPLAY_MINMAX(struct name *, int); \
|
||||
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
|
||||
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
|
||||
\
|
||||
/* Finds the node with the same key as elm */ \
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_FIND(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return(NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) \
|
||||
return (head->sph_root); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
name##_SPLAY(head, elm); \
|
||||
if (SPLAY_RIGHT(elm, field) != NULL) { \
|
||||
elm = SPLAY_RIGHT(elm, field); \
|
||||
while (SPLAY_LEFT(elm, field) != NULL) { \
|
||||
elm = SPLAY_LEFT(elm, field); \
|
||||
} \
|
||||
} else \
|
||||
elm = NULL; \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_MIN_MAX(struct name *head, int val) \
|
||||
{ \
|
||||
name##_SPLAY_MINMAX(head, val); \
|
||||
return (SPLAY_ROOT(head)); \
|
||||
}
|
||||
|
||||
/* Main splay operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define SPLAY_GENERATE(name, type, field, cmp) \
|
||||
struct type * \
|
||||
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (SPLAY_EMPTY(head)) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
|
||||
} else { \
|
||||
int __comp; \
|
||||
name##_SPLAY(head, elm); \
|
||||
__comp = (cmp)(elm, (head)->sph_root); \
|
||||
if(__comp < 0) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
|
||||
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_LEFT((head)->sph_root, field) = NULL; \
|
||||
} else if (__comp > 0) { \
|
||||
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
|
||||
SPLAY_LEFT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
|
||||
} else \
|
||||
return ((head)->sph_root); \
|
||||
} \
|
||||
(head)->sph_root = (elm); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
struct type * \
|
||||
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *__tmp; \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return (NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) { \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
|
||||
} else { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
|
||||
name##_SPLAY(head, elm); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
void \
|
||||
name##_SPLAY(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
int __comp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) < 0){ \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) > 0){ \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
} \
|
||||
\
|
||||
/* Splay with either the minimum or the maximum element \
|
||||
* Used to find minimum or maximum element in tree. \
|
||||
*/ \
|
||||
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
|
||||
{ \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while (1) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp < 0){ \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp > 0) { \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
}
|
||||
|
||||
#define SPLAY_NEGINF -1
|
||||
#define SPLAY_INF 1
|
||||
|
||||
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
|
||||
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
|
||||
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
|
||||
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
|
||||
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
|
||||
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
|
||||
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
|
||||
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
|
||||
|
||||
#define SPLAY_FOREACH(x, name, head) \
|
||||
for ((x) = SPLAY_MIN(name, head); \
|
||||
(x) != NULL; \
|
||||
(x) = SPLAY_NEXT(name, head, x))
|
||||
|
||||
/* Macros that define a red-black tree */
|
||||
#define RB_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *rbh_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define RB_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define RB_INIT(root) do { \
|
||||
(root)->rbh_root = NULL; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define RB_BLACK 0
|
||||
#define RB_RED 1
|
||||
#define RB_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *rbe_left; /* left element */ \
|
||||
struct type *rbe_right; /* right element */ \
|
||||
struct type *rbe_parent; /* parent element */ \
|
||||
int rbe_color; /* node color */ \
|
||||
}
|
||||
|
||||
#define RB_LEFT(elm, field) (elm)->field.rbe_left
|
||||
#define RB_RIGHT(elm, field) (elm)->field.rbe_right
|
||||
#define RB_PARENT(elm, field) (elm)->field.rbe_parent
|
||||
#define RB_COLOR(elm, field) (elm)->field.rbe_color
|
||||
#define RB_ROOT(head) (head)->rbh_root
|
||||
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
|
||||
|
||||
#define RB_SET(elm, parent, field) do { \
|
||||
RB_PARENT(elm, field) = parent; \
|
||||
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
|
||||
RB_COLOR(elm, field) = RB_RED; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define RB_SET_BLACKRED(black, red, field) do { \
|
||||
RB_COLOR(black, field) = RB_BLACK; \
|
||||
RB_COLOR(red, field) = RB_RED; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#ifndef RB_AUGMENT
|
||||
#define RB_AUGMENT(x) do {} while (0)
|
||||
#endif
|
||||
|
||||
#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
|
||||
(tmp) = RB_RIGHT(elm, field); \
|
||||
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
|
||||
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
|
||||
} \
|
||||
RB_AUGMENT(elm); \
|
||||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
|
||||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
||||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
} else \
|
||||
(head)->rbh_root = (tmp); \
|
||||
RB_LEFT(tmp, field) = (elm); \
|
||||
RB_PARENT(elm, field) = (tmp); \
|
||||
RB_AUGMENT(tmp); \
|
||||
if ((RB_PARENT(tmp, field))) \
|
||||
RB_AUGMENT(RB_PARENT(tmp, field)); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
|
||||
(tmp) = RB_LEFT(elm, field); \
|
||||
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
|
||||
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
|
||||
} \
|
||||
RB_AUGMENT(elm); \
|
||||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
|
||||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
||||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
} else \
|
||||
(head)->rbh_root = (tmp); \
|
||||
RB_RIGHT(tmp, field) = (elm); \
|
||||
RB_PARENT(elm, field) = (tmp); \
|
||||
RB_AUGMENT(tmp); \
|
||||
if ((RB_PARENT(tmp, field))) \
|
||||
RB_AUGMENT(RB_PARENT(tmp, field)); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
#define RB_PROTOTYPE(name, type, field, cmp) \
|
||||
RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
|
||||
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
|
||||
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
|
||||
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
|
||||
attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
|
||||
attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
|
||||
attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
|
||||
attr struct type *name##_RB_INSERT(struct name *, struct type *); \
|
||||
attr struct type *name##_RB_FIND(struct name *, struct type *); \
|
||||
attr struct type *name##_RB_NFIND(struct name *, struct type *); \
|
||||
attr struct type *name##_RB_NEXT(struct type *); \
|
||||
attr struct type *name##_RB_PREV(struct type *); \
|
||||
attr struct type *name##_RB_MINMAX(struct name *, int); \
|
||||
\
|
||||
|
||||
/* Main rb operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define RB_GENERATE(name, type, field, cmp) \
|
||||
RB_GENERATE_INTERNAL(name, type, field, cmp,)
|
||||
#define RB_GENERATE_STATIC(name, type, field, cmp) \
|
||||
RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
|
||||
#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
|
||||
attr void \
|
||||
name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *parent, *gparent, *tmp; \
|
||||
while ((parent = RB_PARENT(elm, field)) != NULL && \
|
||||
RB_COLOR(parent, field) == RB_RED) { \
|
||||
gparent = RB_PARENT(parent, field); \
|
||||
if (parent == RB_LEFT(gparent, field)) { \
|
||||
tmp = RB_RIGHT(gparent, field); \
|
||||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_COLOR(tmp, field) = RB_BLACK; \
|
||||
RB_SET_BLACKRED(parent, gparent, field);\
|
||||
elm = gparent; \
|
||||
continue; \
|
||||
} \
|
||||
if (RB_RIGHT(parent, field) == elm) { \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field);\
|
||||
tmp = parent; \
|
||||
parent = elm; \
|
||||
elm = tmp; \
|
||||
} \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
RB_ROTATE_RIGHT(head, gparent, tmp, field); \
|
||||
} else { \
|
||||
tmp = RB_LEFT(gparent, field); \
|
||||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_COLOR(tmp, field) = RB_BLACK; \
|
||||
RB_SET_BLACKRED(parent, gparent, field);\
|
||||
elm = gparent; \
|
||||
continue; \
|
||||
} \
|
||||
if (RB_LEFT(parent, field) == elm) { \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
||||
tmp = parent; \
|
||||
parent = elm; \
|
||||
elm = tmp; \
|
||||
} \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
RB_ROTATE_LEFT(head, gparent, tmp, field); \
|
||||
} \
|
||||
} \
|
||||
RB_COLOR(head->rbh_root, field) = RB_BLACK; \
|
||||
} \
|
||||
\
|
||||
attr void \
|
||||
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp; \
|
||||
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
|
||||
elm != RB_ROOT(head)) { \
|
||||
if (RB_LEFT(parent, field) == elm) { \
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
if (RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_SET_BLACKRED(tmp, parent, field); \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field);\
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
} \
|
||||
if ((RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
|
||||
(RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
elm = parent; \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
} else { \
|
||||
if (RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
|
||||
struct type *oleft; \
|
||||
if ((oleft = RB_LEFT(tmp, field)) \
|
||||
!= NULL) \
|
||||
RB_COLOR(oleft, field) = RB_BLACK;\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
RB_ROTATE_RIGHT(head, tmp, oleft, field);\
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
} \
|
||||
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
|
||||
RB_COLOR(parent, field) = RB_BLACK; \
|
||||
if (RB_RIGHT(tmp, field)) \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field);\
|
||||
elm = RB_ROOT(head); \
|
||||
break; \
|
||||
} \
|
||||
} else { \
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
if (RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_SET_BLACKRED(tmp, parent, field); \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
} \
|
||||
if ((RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
|
||||
(RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
elm = parent; \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
} else { \
|
||||
if (RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
|
||||
struct type *oright; \
|
||||
if ((oright = RB_RIGHT(tmp, field)) \
|
||||
!= NULL) \
|
||||
RB_COLOR(oright, field) = RB_BLACK;\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
RB_ROTATE_LEFT(head, tmp, oright, field);\
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
} \
|
||||
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
|
||||
RB_COLOR(parent, field) = RB_BLACK; \
|
||||
if (RB_LEFT(tmp, field)) \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
||||
elm = RB_ROOT(head); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
if (elm) \
|
||||
RB_COLOR(elm, field) = RB_BLACK; \
|
||||
} \
|
||||
\
|
||||
attr struct type * \
|
||||
name##_RB_REMOVE(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *child, *parent, *old = elm; \
|
||||
int color; \
|
||||
if (RB_LEFT(elm, field) == NULL) \
|
||||
child = RB_RIGHT(elm, field); \
|
||||
else if (RB_RIGHT(elm, field) == NULL) \
|
||||
child = RB_LEFT(elm, field); \
|
||||
else { \
|
||||
struct type *left; \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
while ((left = RB_LEFT(elm, field)) != NULL) \
|
||||
elm = left; \
|
||||
child = RB_RIGHT(elm, field); \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
color = RB_COLOR(elm, field); \
|
||||
if (child) \
|
||||
RB_PARENT(child, field) = parent; \
|
||||
if (parent) { \
|
||||
if (RB_LEFT(parent, field) == elm) \
|
||||
RB_LEFT(parent, field) = child; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = child; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = child; \
|
||||
if (RB_PARENT(elm, field) == old) \
|
||||
parent = elm; \
|
||||
(elm)->field = (old)->field; \
|
||||
if (RB_PARENT(old, field)) { \
|
||||
if (RB_LEFT(RB_PARENT(old, field), field) == old)\
|
||||
RB_LEFT(RB_PARENT(old, field), field) = elm;\
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(old, field), field) = elm;\
|
||||
RB_AUGMENT(RB_PARENT(old, field)); \
|
||||
} else \
|
||||
RB_ROOT(head) = elm; \
|
||||
RB_PARENT(RB_LEFT(old, field), field) = elm; \
|
||||
if (RB_RIGHT(old, field)) \
|
||||
RB_PARENT(RB_RIGHT(old, field), field) = elm; \
|
||||
if (parent) { \
|
||||
left = parent; \
|
||||
do { \
|
||||
RB_AUGMENT(left); \
|
||||
} while ((left = RB_PARENT(left, field)) != NULL); \
|
||||
} \
|
||||
goto color; \
|
||||
} \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
color = RB_COLOR(elm, field); \
|
||||
if (child) \
|
||||
RB_PARENT(child, field) = parent; \
|
||||
if (parent) { \
|
||||
if (RB_LEFT(parent, field) == elm) \
|
||||
RB_LEFT(parent, field) = child; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = child; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = child; \
|
||||
color: \
|
||||
if (color == RB_BLACK) \
|
||||
name##_RB_REMOVE_COLOR(head, parent, child); \
|
||||
return (old); \
|
||||
} \
|
||||
\
|
||||
/* Inserts a node into the RB tree */ \
|
||||
attr struct type * \
|
||||
name##_RB_INSERT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp; \
|
||||
struct type *parent = NULL; \
|
||||
int comp = 0; \
|
||||
tmp = RB_ROOT(head); \
|
||||
while (tmp) { \
|
||||
parent = tmp; \
|
||||
comp = (cmp)(elm, parent); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
RB_SET(elm, parent, field); \
|
||||
if (parent != NULL) { \
|
||||
if (comp < 0) \
|
||||
RB_LEFT(parent, field) = elm; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = elm; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = elm; \
|
||||
name##_RB_INSERT_COLOR(head, elm); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
/* Finds the node with the same key as elm */ \
|
||||
attr struct type * \
|
||||
name##_RB_FIND(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp = RB_ROOT(head); \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = cmp(elm, tmp); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
/* Finds the first node greater than or equal to the search key */ \
|
||||
attr struct type * \
|
||||
name##_RB_NFIND(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp = RB_ROOT(head); \
|
||||
struct type *res = NULL; \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = cmp(elm, tmp); \
|
||||
if (comp < 0) { \
|
||||
res = tmp; \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
} \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (res); \
|
||||
} \
|
||||
\
|
||||
/* ARGSUSED */ \
|
||||
attr struct type * \
|
||||
name##_RB_NEXT(struct type *elm) \
|
||||
{ \
|
||||
if (RB_RIGHT(elm, field)) { \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
while (RB_LEFT(elm, field)) \
|
||||
elm = RB_LEFT(elm, field); \
|
||||
} else { \
|
||||
if (RB_PARENT(elm, field) && \
|
||||
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
else { \
|
||||
while (RB_PARENT(elm, field) && \
|
||||
(elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
|
||||
elm = RB_PARENT(elm, field); \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
} \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
/* ARGSUSED */ \
|
||||
attr struct type * \
|
||||
name##_RB_PREV(struct type *elm) \
|
||||
{ \
|
||||
if (RB_LEFT(elm, field)) { \
|
||||
elm = RB_LEFT(elm, field); \
|
||||
while (RB_RIGHT(elm, field)) \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
} else { \
|
||||
if (RB_PARENT(elm, field) && \
|
||||
(elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
else { \
|
||||
while (RB_PARENT(elm, field) && \
|
||||
(elm == RB_LEFT(RB_PARENT(elm, field), field)))\
|
||||
elm = RB_PARENT(elm, field); \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
} \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
attr struct type * \
|
||||
name##_RB_MINMAX(struct name *head, int val) \
|
||||
{ \
|
||||
struct type *tmp = RB_ROOT(head); \
|
||||
struct type *parent = NULL; \
|
||||
while (tmp) { \
|
||||
parent = tmp; \
|
||||
if (val < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
} \
|
||||
return (parent); \
|
||||
}
|
||||
|
||||
#define RB_NEGINF -1
|
||||
#define RB_INF 1
|
||||
|
||||
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
|
||||
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
|
||||
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
|
||||
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
|
||||
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
|
||||
#define RB_PREV(name, x, y) name##_RB_PREV(y)
|
||||
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
|
||||
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
|
||||
|
||||
#define RB_FOREACH(x, name, head) \
|
||||
for ((x) = RB_MIN(name, head); \
|
||||
(x) != NULL; \
|
||||
(x) = name##_RB_NEXT(x))
|
||||
|
||||
#define RB_FOREACH_FROM(x, name, y) \
|
||||
for ((x) = (y); \
|
||||
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
|
||||
(x) = (y))
|
||||
|
||||
#define RB_FOREACH_SAFE(x, name, head, y) \
|
||||
for ((x) = RB_MIN(name, head); \
|
||||
((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
|
||||
(x) = (y))
|
||||
|
||||
#define RB_FOREACH_REVERSE(x, name, head) \
|
||||
for ((x) = RB_MAX(name, head); \
|
||||
(x) != NULL; \
|
||||
(x) = name##_RB_PREV(x))
|
||||
|
||||
#define RB_FOREACH_REVERSE_FROM(x, name, y) \
|
||||
for ((x) = (y); \
|
||||
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
|
||||
(x) = (y))
|
||||
|
||||
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
|
||||
for ((x) = RB_MAX(name, head); \
|
||||
((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
|
||||
(x) = (y))
|
||||
|
||||
#endif /* _SYS_TREE_H_ */
|
||||
Loading…
Add table
Add a link
Reference in a new issue